In contrast, Hayashi’s SF builds realistic worlds using straight-pitch ideas with matter-of-fact detail and minimal window dressing. At first glance his style may seem unpolished, but it is replete with naming games and sophisticated, Japanesque accents and plot twists. Hayashi’s method of building worlds on a foundation of detailed simulation probably started with his career as an author of fictional war chronicles. Of the three authors, his work may also be the closest to standard UK/American SF. In the stories collected here, the process of finding a solution to a challenge via creative application of knowledge and technology becomes the story itself. This is nuts and bolts storytelling—Analog-type storytelling, which is somewhat unusual in Japanese SF.